Loner, Bonehead, Mighty Blow, Thick Skull, Prehensile Tail Whilst this does have merit as unskilled Lizards often need rerolls, in the long term you will buy that reroll with my suggested build, the reroll is cheaper than the Krox and the MVP point above makes starting with the Krox more beneficial. The alternative roster would be to take 5 Skinks, No Krox and 3 Rerolls. Generally 12 players should be enough for a Lizard team. First purchase should be an Apo after game 1, then a 3rd reroll and finally a 5th Skink. In terms of development this gives the greatest chance for MVP rolls landing on the Saurus / Krox as well. Skinks are squishy and you generally want no more than 4 on the pitch if you can avoid it, which means taking the Krox. Lizardmen teams should always end up with the above line up eventually. If this takes off, I might move into other teams I play as well. Read all of the related reddits at once = Other GW Gamesīringing back the Specialist Games vibe, slowly:Īs a long time Lizard coach, I decided to write down my thoughts on picking and building a team for a league. Other Forums/Message Boards for Bloodbowl: Got mini's you don't play, want to swap for someone else's? Non-GW Mini's for a Unique look for your teams: Post your Teams! Your Stats! Your Horror Stories of the Game that Nuffle Ruled! Got a Club? LINK IT! Got a Tourney? LINK IT!Ĭomplete list of NAF Tournaments - Check back often!Ĭomplete list of FUMBBL Tournaments - Check back often! We Are Bloodbowl! The Night Goblins, the Orcs, The Elves! We BRING THE PAIN! Be it Electronic or Table-tonic!
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